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“Snap” to zero crossing option for slicing

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  • “Snap” to zero crossing option for slicing

    I’m finding that the automatic slicer produces gnarly clicks when the slices are played back fast. Zooming in on the slices (created using scan or grid) I see that the slice points are not on the zero crossing. Going back and manually slicing the loop on the zero crossing greatly reduces the audio artifacts, but of course that’s quite tedious. A simple “snap to zero” option for the slicer would likely eliminate a lot of clicking when using the automatic slicing.

  • #2
    Yes! Yes! Yes!

    Comment


    • #3
      Yup, and a way to use the encoder to shift the slice around. that whole create/delete/listen/repeat cycle gets old really fast.

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      • #4
        Yes - this would be very helpful for my particular use case

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        • #5
          How about turning up the attack amount to avoid the click?

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          • #6
            Originally posted by Aaron View Post
            How about turning up the attack amount to avoid the click?
            That works for certain sound types/instruments you have sliced up like a piano riff, strings or a bass, but if you're chopping up something with a lot going on or you want that nice clean cut/mute style adjusting the attack can duck the sound too much.

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            • Aaron
              Aaron commented
              Editing a comment
              All you need is a tiny amount of attack to avoid a click.
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